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LAB GROWN audio

MUSIC & SOUND DESIGN

fILM | gAMES | vr

Portfolio

 

sound design and music

sound design and mix

sound design and mix

music soundtrack for VR sci-fi arcade racer

spatialisation for 360º video

generative music for one-touch puzzle platformer

music soundtrack

sound design and mix


 
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CASE STUDIES

 

Feel free to browse through some case studies of previous sound design and music work.


 
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About

 

Lab Grown Audio is based in Bristol UK, a culturally vibrant city and a creative hub for emerging technologies.

It was set up to provide music soundtracks and dynamic sound design production for games, VR, film and promotional material, and it prioritises adaptability, punctuality and a collaborative approach to ensure the audio requirements of your project are met.

Lab Grown Audio has been involved in projects for clients such as AT&T, Cartoon Network, Reach Robotics, Akamai, Just Eat, Tammeka Games, and IBM.

I’m Joe Simmons; music producer, sound designer and founder of Lab Grown Audio. With 10 years industry experience in music production and sound design for video, games and VR/AR, I have the expertise to create audio that will elevate your project. As well as producing audio independently from my studio, I have strong working relationships with other instrumentalists, live sound professionals and technical specialists.

Have a look through the Portfolio and Case Studies sections for some examples of previous work, and feel free to contact me for a quote.

Testimonials

  • Great to work with, churning out excellent sound effects and music, with really short turnaround times. Feedback and iteration of effects also went smoothly. Additionally, they had no problem working with our in-house tools to parameterise and test the sounds.
    — Jonathan Quinn, Head of Software and Games - Reach Robotics
  • Joe is a supremely talented music composer and sound designer. We've worked together on multiple projects for Channel 4, and Lab Grown Music’s involvement has led to some huge successes. He understands complex briefs and is a musical chameleon, combining a genuine love for what he does and what we need to produce polished and high quality work every time.
    — Tom Jenkins, Head of Channel - The Connected Set
  • We have worked with Lab Grown Audio on a number of our projects from promotional films through animation to motion graphics. Joe Simmons’ knowledge, flexibility and reliability make him our go to for anything audio related especially when needing something more bespoke or specifically composed. The quality of Joe’s work speaks for itself and his dedication to his craft and to us, the client, make him an absolute pleasure to work with. We can't recommend Lab Grown Audio enough.
    — Jim Roper, Co Founder - Digital Medium
  • We commissioned  Lab Grown Audio to write the soundtrack and do the sound design for our virtual reality project “Mark Thompson’s Grand Tour of the Universe” on the Google Daydream. After discussing the feel of the experience and the flow, they challenged and improved on our initial ideas to a point where we knew exactly what kind of music and sounds we needed.  With Lab Grown Audio’s experience working on virtual reality projects and games, they were able to work closely with our development team to position the audio samples and time the music to perfection. The final tracks we received were beautiful instrumental scores and high quality sounds that we couldn’t have been happier with. The tracks produced and final product really speaks for itself.
    — Tim Edwards, Innovation Director - Giznode
 

 
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Contact

 
 
 
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